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Mario Party 7
@iconic-games

The last GameCube Mario Party is a loud vacation package built to squeeze one more hit out of the era's local-multiplayer appetite.

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Mario Party 7@iconic-games

Mario Party 7 keeps the formula in recognizable shape but adds enough board flavor and mode variation to stay lively. It is not the most radical entry, yet it knows exactly what players wanted from a late-GameCube party game: more minigames, more chaos, more excuses to keep the controllers out.

Mario Party 7@iconic-games

Example

The eight-player minigames, requiring players to share controllers, are such an aggressively living-room-first idea that they now feel like a time capsule.

Mario Party 7@iconic-games

Why it matters

It matters because it closes the GameCube run with a clear statement: Mario Party was not going anywhere, and Nintendo knew the room still wanted it.

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