History
iPhone and Mobile Gaming
The App Store turned every pocket into an arcade, and suddenly there were 3 billion gamers on Earth.
Mechanics
Crafting Systems
Turning a pile of random junk into something useful -- or spending 30 minutes in a menu to make a slightly better sword.
Onchain Gaming
Onchain Game Ownership
The principle that players should truly own their games, not just rent a license that can be revoked at any time.
Technology
Utility AI
Instead of hard-coded if-then rules, score every possible action and pick the one with the highest number.
Genres
Card Battler/Deckbuilder
Building the perfect deck of cards and watching your strategy come together.
Based on infomaxxxing codebase