Mechanics
Skill Trees
Branching webs of abilities that let you build your character your way -- or copy a build from the internet.
Horror Games
Lethal Company
The quota horror game where corporate drudgery, proximity chat, and monsters turn into perfect social chaos.
Game Design
The Core Loop
The repeating cycle of actions that keeps players hooked for hours without realizing it.
Speedrunning
Pause Buffering
Spamming the pause menu to slow the game down to one frame at a time, turning a lightning-fast game into a turn-based strategy.
Genres
Coffee-Break Roguelike
A roguelike small enough to finish before your drink gets cold, but mean enough to kill you anyway.
Based on infomaxxxing codebase