Post
Bringing an existing game to a new platform to sell it all over again.
Porting means adapting a game to run on a platform it was not originally built for. It has become a significant revenue strategy because the development cost of a port is a fraction of building a new game, but the revenue potential can be substantial. The Nintendo Switch became a porting goldmine because its portable nature made players willing to rebuy games they already owned on other platforms. Steam Deck created a similar effect for PC. Porting also extends a game's commercial lifespan well beyond its initial launch window.
Example
Skyrim has been ported to so many platforms it became a meme. Bethesda released it on PS3, Xbox 360, PC, PS4, Xbox One, Nintendo Switch, VR, PS5, and Xbox Series X. Each re-release generated significant revenue from a game originally launched in 2011. Persona 5 Royal saw massive new sales when it finally came to PC and Xbox after years of PlayStation exclusivity.
Why it matters
Porting explains why you see the same game appear on new platforms years after launch. It is one of the most efficient uses of development resources in the industry. For players, it means more choice in where to play, but it also means publisher resources going toward re-releases rather than new games.
Related concepts