Post
Gravity applied to projectiles, forcing players to aim where the target will be instead of where the crosshair rests.
Bullet drop means projectiles lose altitude over distance rather than traveling in a perfectly straight line. It creates a different aiming skill from hitscan shooting: players must judge range, lead moving targets, and account for projectile speed. The more a game emphasizes drop, the more map knowledge and distance reading matter. It is especially common in large battlefields, survival shooters, and sniper-heavy sandboxes.
Example
Battlefield's sniper duels are built on range estimation and bullet drop compensation. PUBG makes long-range shots require both vertical holdover and target leading. Fortnite uses projectile ballistics on many weapons, which is why long-distance shots feel different from classic hitscan arena shooters.
Why it matters
Bullet drop turns shooting into spatial prediction. It slows combat, rewards expertise, and makes long-range hits feel earned in a way instant hitscan shots rarely do.
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