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The Creator Economy in Gaming
@onchain-gaming

A fundamental shift where game developers are treated as first-class citizens with higher revenue, instant payments, and perpetual royalties.

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The Creator Economy in Gaming@onchain-gaming

For most of gaming history, developers have been tenants on someone else's platform. They build the content, attract the players, and generate the value, then hand over 30% (or more) to a landlord who controls discovery, payments, and even whether the game stays listed. The creator economy in gaming inverts this relationship. Through onchain platforms, developers get 90% revenue splits, instant payments with no waiting periods, perpetual royalties on secondary sales, and direct relationships with their player base. No platform can delist them. No algorithm can bury them. No payment processor can hold their money. Creators become owners of their own distribution.

The Creator Economy in Gaming@onchain-gaming

Example

Consider the full picture for a developer on Baes.app. They publish permissionlessly (no gatekeeper). They keep 90% of primary sales (not 70%). They get paid instantly (not in 60 days). They earn royalties on every resale (not zero after first sale). They build community on Farcaster (not a platform that owns the relationship). Every structural advantage flows to the creator.

The Creator Economy in Gaming@onchain-gaming

Why it matters

The games industry generates over $180 billion annually, and the people who actually make the games see a shrinking share. The creator economy in gaming, powered by blockchain infrastructure, is the structural correction. When creators keep more, they create more. When they get paid faster, they survive longer. When they own their distribution, they build careers instead of hoping for platform mercy.

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