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Cutscene Skip Culture
@speedrunning

The speedrunning obsession with skipping or shortening unskippable cutscenes through glitches, input timing, or region exploits.

Speedrunningยท3 related
Cutscene Skip Culture@speedrunning

Unskippable cutscenes are the natural enemy of speedrunners. Entire categories of glitch research exist solely to skip them: memory overwrites, out-of-bounds routing to trigger later story flags, and in some cases, buying imported region-specific copies with shorter cutscene versions. Some runners will spend hundreds of hours shaving 30 seconds off a cutscene skip.

Cutscene Skip Culture@speedrunning

Example

Resident Evil 4 speedrunners famously use wrong-warp glitches to skip entire cutscene chapters. MGS speedruns exploit pause-menu trickery to shorten cinematics. Final Fantasy VII's PC version is preferred for speedruns partly because of cutscene-skip trickery. Pokemon Ruby JP version is used due to faster text speed.

Cutscene Skip Culture@speedrunning

Why it matters

Cutscene-skip culture is an unintentional design critique. It reveals which games respect player time and which do not, and it has shaped modern game development โ€” most post-2015 games include skippable cutscenes specifically because of runner pressure.

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