Post
A pachinko roguelike where every orb bounce becomes combat math.
Peglin belongs in the roguelike conversation because its peg boards, orb upgrades, relics, crit pegs, bombs, and map choices translate Peggle-style shots into run planning. The run structure is what matters: it asks players to build a plan under uncertainty, then live with the consequences when the run turns ugly.
Example
its peg boards, orb upgrades, relics, crit pegs, bombs, and map choices translate Peggle-style shots into run planning
Why it matters
Peglin matters because it proves roguelike structure can absorb almost any toy if the upgrade economy is sharp enough.
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