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Pokemon X and Y brought Pokemon into full 3D and used Mega Evolution to weaponize fan service as battle design.
Pokemon X and Y launched in 2013 on Nintendo 3DS. It brought Pokemon into full 3D and used Mega Evolution to weaponize fan service as battle design. It sits on the canon-defining RPG backbone that decides regions, monsters, battle systems, and the assumptions every other Pokemon project eventually reacts to.
Example
Its 2013 release on Nintendo 3DS immediately became part of the benchmark fans used to judge its whole generation.
Why it matters
Mainline Pokemon releases are the load-bearing beams of the franchise. If you want to understand why the rest of Pokemon looks the way it does, these are the games that set the rules.
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