Post
Pokken Tournament finally let battles look like what kids imagined in their heads instead of what turn-based menus allowed.
Pokken Tournament launched in 2016 on Wii U. It finally let battles look like what kids imagined in their heads instead of what turn-based menus allowed. It cashes in on the childhood fantasy that Pokemon battles should sometimes look like an actual brawler instead of a turn queue with health bars.
Example
Its 2016 launch on Wii U finally asked the obvious question: what if Pokemon battles looked like a real fighting game instead of a turn queue?
Why it matters
The Pokken games matter because they finally let Pokemon battle spectacle stand on its own without pretending a menu-driven format is the only valid translation.
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