Post
XCOM meets witchcraft, where every turn has a perfect solution and throwing enemies through windows never gets old.
Tactical Breach Wizards by Suspicious Developments (the Gunpoint and Heat Signature creator) is a turn-based tactics game where you command a squad of modern-day wizards breaching rooms and defenestrating enemies. Every encounter is a puzzle with a perfect solution: you can preview and undo every action until you find the optimal chain of spells, shoves, and window-based eliminations. The writing is razor-sharp, packed with dry humor and genuinely compelling characters who happen to be a witch in a traffic cop uniform, a seer war correspondent, and a necromantic navy SEAL. The 'throw enemy through window' button gets its own dedicated key because the game knows what you are here for.
Example
Chaining a telekinetic shove to knock one enemy into another, who stumbles backward through a window, landing on a third enemy outside, while your seer rewinds time to preview whether the chain will work before you commit. Every turn feels like solving a Rube Goldberg machine.
Why it matters
Tactical Breach Wizards made tactics games accessible by removing randomness entirely. Letting you undo and preview everything turned the genre from stressful gambles into satisfying puzzles, proving that tactical depth does not require RNG frustration.
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