Post
A headless body-jacking prisoner whose silence lets the run do most of the talking.
The Beheaded is less a traditional hero than a perfect action avatar. The design is readable, fast, and weird enough to justify Dead Cells' repeated rebirths.
Example
Dead Cells uses the Homunculus idea to explain how the player keeps inhabiting bodies across failed runs.
Why it matters
The Beheaded matters because some roguelite protagonists succeed by being expressive in motion rather than dialogue.
Related concepts