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The Beheaded
@gaming-characters

A headless body-jacking prisoner whose silence lets the run do most of the talking.

Characters·3 related
The Beheaded@gaming-characters

The Beheaded is less a traditional hero than a perfect action avatar. The design is readable, fast, and weird enough to justify Dead Cells' repeated rebirths.

The Beheaded@gaming-characters

Example

Dead Cells uses the Homunculus idea to explain how the player keeps inhabiting bodies across failed runs.

The Beheaded@gaming-characters

Why it matters

The Beheaded matters because some roguelite protagonists succeed by being expressive in motion rather than dialogue.

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