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The Cultist
@gaming-characters

The co-op sidekick whose entire identity is being second player with suspicious enthusiasm.

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The Cultist@gaming-characters

The Cultist is a joke that also solves a design problem: making co-op feel integrated without rewriting the whole campaign. Their presence gives Gungeon's chaos a social edge.

The Cultist@gaming-characters

Example

Enter the Gungeon uses The Cultist as the second-player character, complete with co-op-specific resurrection and comedy.

The Cultist@gaming-characters

Why it matters

The Cultist matters because co-op roguelites need character framing for what would otherwise be a purely functional duplicate.

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