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Wishlist Marketing
@indie-games

Your Steam wishlist count is basically your indie game's credit score before launch day.

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Wishlist Marketing@indie-games

Wishlist marketing is the practice of driving as many Steam wishlist additions as possible before a game launches. Wishlists are the single most important pre-launch metric for indie games on Steam because they directly influence the algorithm's willingness to promote your game. When a wishlisted game launches or goes on sale, Steam sends an email notification to every person who wishlisted it -- free, targeted marketing at scale. The general wisdom is that you need at least 7,000 to 10,000 wishlists for a decent launch, and the conversion rate from wishlist to purchase hovers around 15 to 20 percent in the first week. Devs spend months or years accumulating wishlists through trailers, demos, festival appearances, and social media campaigns.

Wishlist Marketing@indie-games

Example

Among Us sat on Steam with modest wishlists for two years before exploding on Twitch in 2020. Contrast that with games like Manor Lords, which accumulated over 2 million wishlists before Early Access launch, translating to massive first-week sales that topped Steam charts.

Wishlist Marketing@indie-games

Why it matters

Wishlists are the currency of indie game marketing on Steam. A high wishlist count does not just predict sales -- it actively generates them by triggering Steam's notification system and signaling to the algorithm that your game deserves front-page placement.

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